<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>The Pie Dungeon</title><description>Adrián Mato&apos;s personal blog</description><link>https://fuwari.vercel.app/</link><language>en</language><item><title>Pontiac Firebird Trans AM 1970</title><link>https://fuwari.vercel.app/posts/2024/firebird/firebird/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2024/firebird/firebird/</guid><description>Classic Car</description><pubDate>Tue, 23 Jan 2024 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;My final project from Animum&apos;s 3D Production course&apos;s first term, vehicle modelling. This is one of my favourite cars ever, so the choice was a no brainer.&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Renders&lt;/h1&gt;
&lt;p&gt;&lt;img src=&quot;./cocheRookies2.png&quot; alt=&quot;Side&quot; /&gt;
&lt;img src=&quot;./cocheRookies3.png&quot; alt=&quot;Back&quot; /&gt;
&lt;img src=&quot;./cocheRookies4.png&quot; alt=&quot;Inside&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Wireframe and Detail Views&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./1.JPG&quot; alt=&quot;&quot; /&gt;
&lt;img src=&quot;./2.JPG&quot; alt=&quot;&quot; /&gt;
&lt;img src=&quot;./3.JPG&quot; alt=&quot;&quot; /&gt;
&lt;img src=&quot;./4.JPG&quot; alt=&quot;&quot; /&gt;
&lt;img src=&quot;./5.JPG&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Material&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./6.JPG&quot; alt=&quot;Nodes&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/373831/maya.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Maya&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>GBA Cat</title><link>https://fuwari.vercel.app/posts/2023/gbacat/gbacat/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/gbacat/gbacat/</guid><pubDate>Sun, 05 Nov 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;Fanart, character by @ava-riel on Tumblr.&lt;/p&gt;
&lt;p&gt;&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/617/613/anim0001-0220.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;p&gt;This is the original image:
&lt;img src=&quot;./tumblr_pua6f975221qjnngeo1_1280.png&quot; alt=&quot;OG&quot; /&gt;&lt;/p&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Wireframe and Setup&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./wireframe1.JPG&quot; alt=&quot;Wireframe 1&quot; /&gt;
&lt;img src=&quot;./wireframe2.JPG&quot; alt=&quot;Wireframe 2&quot; /&gt;
&lt;img src=&quot;./setup.JPG&quot; alt=&quot;Setup&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2&gt;Shaders&lt;/h2&gt;
&lt;h3&gt;Base Shader&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./shader1.JPG&quot; alt=&quot;Shader 1&quot; /&gt;
&lt;img src=&quot;./shader2.JPG&quot; alt=&quot;Shader 2&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Toon&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./shader3.JPG&quot; alt=&quot;Shader 3&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Rim&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./shader4.JPG&quot; alt=&quot;Shader 4&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Glow&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./shader5.JPG&quot; alt=&quot;Shader 5&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Transmission&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./shader6.JPG&quot; alt=&quot;Shader 6&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Composition&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./compo.JPG&quot; alt=&quot;Comp&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Witch House</title><link>https://fuwari.vercel.app/posts/2023/witch-house/witchhouse/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/witch-house/witchhouse/</guid><description>A Little Witch House</description><pubDate>Sun, 15 Oct 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;My final project from Animum&apos;s Fundamentals of 3D Production course. Original concept art by https://www.artstation.com/vanaka.&lt;/p&gt;
&lt;p&gt;&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/616/892/video0001-0299.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Model&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./back.jpg&quot; alt=&quot;Back&quot; /&gt;
&lt;img src=&quot;./textureflat.JPG&quot; alt=&quot;Flat Shading&quot; /&gt;
&lt;img src=&quot;./textureflat2.JPG&quot; alt=&quot;Flat Shading 2&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;A Closer Look&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./entrance.jpg&quot; alt=&quot;Entrance&quot; /&gt;
&lt;img src=&quot;./entrance2.jpg&quot; alt=&quot;Entrance 2&quot; /&gt;
&lt;img src=&quot;./garden.jpg&quot; alt=&quot;Garden&quot; /&gt;
&lt;img src=&quot;./tea.jpg&quot; alt=&quot;Tea Table&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Wireframe&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./wire.JPG&quot; alt=&quot;Wireframe&quot; /&gt;
&lt;img src=&quot;./wire2.JPG&quot; alt=&quot;Wireframe 2&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Light Setup&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./setup.JPG&quot; alt=&quot;Setup&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Node Setups&lt;/h2&gt;
&lt;h3&gt;Fireflies&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./geo_nodes.JPG&quot; alt=&quot;Fireflies&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Compositing&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./compositing.JPG&quot; alt=&quot;Compo&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/373831/maya.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Maya&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Formiguela!</title><link>https://fuwari.vercel.app/posts/2023/formiguela/formiguela/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/formiguela/formiguela/</guid><description>Just a Goober</description><pubDate>Sat, 12 Aug 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;This is Formiguela, an OC I made quite some time ago brought to life on 3D.
She has flat eyes and mouth with different textures, similar to Nintendo games.
Fully game ready and with interchangeable clothes.
Song is &quot;Forever Ever?&quot; by Myami Horror.&lt;/p&gt;
&lt;p&gt;This is her original design:
&lt;img src=&quot;./formiguela_og.png&quot; alt=&quot;Drawing&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Model&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./1.PNG&quot; alt=&quot;Rig&quot; /&gt;
&lt;img src=&quot;./4.PNG&quot; alt=&quot;Wireframe&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Light Rig&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./2.PNG&quot; alt=&quot;Rig&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Node Setups&lt;/h2&gt;
&lt;h3&gt;Body&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./5.PNG&quot; alt=&quot;Body&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;Mouth&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;./6.PNG&quot; alt=&quot;Mouth1&quot; /&gt;
&lt;img src=&quot;./7.PNG&quot; alt=&quot;Mouth2&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Compositing&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./3.PNG&quot; alt=&quot;Compositing&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Gumbo</title><link>https://fuwari.vercel.app/posts/2023/gumbo/gumbo/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/gumbo/gumbo/</guid><description>Gumbo Character Commission</description><pubDate>Sun, 09 Apr 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;3D model commission for @Zukerooty on Twitter ready to be used in VRChat.
&lt;img src=&quot;./GumJumpy.gif&quot; alt=&quot;Turnaround&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Model&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./noshade.PNG&quot; alt=&quot;No Shading&quot; /&gt;
&lt;img src=&quot;./otheroutfit.PNG&quot; alt=&quot;Other Clothes&quot; /&gt;
&lt;img src=&quot;./wireframe.PNG&quot; alt=&quot;Wireframe&quot; /&gt;
&lt;img src=&quot;./armature.PNG&quot; alt=&quot;Armature&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Faces&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./miffed.PNG&quot; alt=&quot;Angry&quot; /&gt;
&lt;img src=&quot;./blep.PNG&quot; alt=&quot;Tongue Out&quot; /&gt;
&lt;img src=&quot;./leer.PNG&quot; alt=&quot;Leer&quot; /&gt;
&lt;img src=&quot;./happy.PNG&quot; alt=&quot;Happy&quot; /&gt;
&lt;img src=&quot;./laug.PNG&quot; alt=&quot;Laugh&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Odendo the Dragon</title><link>https://fuwari.vercel.app/posts/2023/odendo-the-dragon/odendothedragon/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/odendo-the-dragon/odendothedragon/</guid><description>Odendo Character Commission</description><pubDate>Mon, 06 Mar 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;Commission for Odendo at Twitter, to be used in virtual reality apps.
&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/225/523/odendosaludintwos.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;h2&gt;Model&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./noshade.PNG&quot; alt=&quot;No Shading&quot; /&gt;
&lt;img src=&quot;./tposewireftame.PNG&quot; alt=&quot;Wireframe&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Face Expressions&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./angery.PNG&quot; alt=&quot;Angry&quot; /&gt;
&lt;img src=&quot;./blep.PNG&quot; alt=&quot;Tongue Out&quot; /&gt;
&lt;img src=&quot;./blushy.PNG&quot; alt=&quot;Blush&quot; /&gt;
&lt;img src=&quot;./hapi.PNG&quot; alt=&quot;Happy&quot; /&gt;
&lt;img src=&quot;./sad.PNG&quot; alt=&quot;Sad&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>KABOOM</title><link>https://fuwari.vercel.app/posts/2023/kaboom/kaboom/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2023/kaboom/kaboom/</guid><description>Test Animation</description><pubDate>Tue, 24 Jan 2023 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;Just a random animation I made to practice stuff. I love explosions and weird whacky gremlin dudes.
Song: Advancer - WaterFlame
Sounds: freesound.org
Voice: me&lt;/p&gt;
&lt;p&gt;&amp;lt;iframe width=&quot;1280&quot; height=&quot;720&quot; src=&quot;https://www.youtube.com/embed/8rACbsQ-QxI&quot; title=&quot;KABOOOM!!!!!&quot; frameborder=&quot;0&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&quot; referrerpolicy=&quot;strict-origin-when-cross-origin&quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;p&gt;&lt;img src=&quot;./wireframe.PNG&quot; alt=&quot;Wireframe&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Body Shading&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./shading_cuerpo.PNG&quot; alt=&quot;Shading&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Explosion Setup&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./explosion_smoke_setup.png&quot; alt=&quot;Explosion&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Animation Setup&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./anim.PNG&quot; alt=&quot;Anim&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Fishwife and Her Husband</title><link>https://fuwari.vercel.app/posts/2022/fishwifehusband/fishwifehusband/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2022/fishwifehusband/fishwifehusband/</guid><description>A secondary character from Cowhammer</description><pubDate>Mon, 05 Dec 2022 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;I modelled these guys for a game Javier Aceituno is making. Here&apos;s the first one, Cornamenta&apos;s big and friendly fishwife and fisherwoman!
She&apos;s kind, cheerful and kinda reckless. She&apos;s very careful with her husband though, as he is scaredy and shy. As they both were fish, i imagined them as a tiny remora + huge shark marriage, found that idea to be cute!&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Wife&lt;/h1&gt;
&lt;p&gt;&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/075/290/turnaround.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;./Wife/wireframe.PNG&quot; alt=&quot;Wireframe&quot; /&gt;
&lt;img src=&quot;./Wife/bones.PNG&quot; alt=&quot;Bones&quot; /&gt;
&lt;img src=&quot;./Wife/front.png&quot; alt=&quot;T-pose front&quot; /&gt;
&lt;img src=&quot;./Wife/side.png&quot; alt=&quot;T-pose side&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Husband&lt;/h1&gt;
&lt;p&gt;&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/075/377/turnaround.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;./Husband/wireframe.PNG&quot; alt=&quot;Wireframe&quot; /&gt;
&lt;img src=&quot;./Husband/bones.PNG&quot; alt=&quot;Bones&quot; /&gt;
&lt;img src=&quot;./Husband/t-front.png&quot; alt=&quot;T-pose front&quot; /&gt;
&lt;img src=&quot;./Husband/t-side.png&quot; alt=&quot;T-pose side&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://ih1.redbubble.net/image.3246772774.0688/bg,f8f8f8-flat,750x,075,f-pad,750x1000,f8f8f8.jpg&quot; class=&apos;normal-icon&apos; alt=&apos;Clip Studio Paint&apos;&amp;gt;
&amp;lt;img src=&quot;https://cdn.worldvectorlogo.com/logos/substance-painter.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Substance 3D Painter&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Leuphe Goobird</title><link>https://fuwari.vercel.app/posts/2022/leuphe/leuphegoobird/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2022/leuphe/leuphegoobird/</guid><description>Comission for Leuphe</description><pubDate>Thu, 01 Dec 2022 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Introduction&lt;/h2&gt;
&lt;p&gt;3D commission I did for (@LeupheGoobird on twitter) to be used on VRChat with an additional animation rig!
&amp;lt;video class=&quot;gallery__image&quot; src=&quot;https://cdn.artstation.com/p/video_sources/001/070/971/turnaround2.mp4&quot; autoplay muted loop&amp;gt;&amp;lt;/video&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2&gt;Mesh and Bones&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;mesh.PNG&quot; alt=&quot;Mesh&quot; /&gt;
&lt;img src=&quot;./Perfiles/t.PNG&quot; alt=&quot;t-pose&quot; /&gt;
&lt;img src=&quot;./Perfiles/ropa-t.PNG&quot; alt=&quot;t-pose clothing&quot; /&gt;
&lt;img src=&quot;./Huesos/bones-t.PNG&quot; alt=&quot;t-pose bones&quot; /&gt;
&lt;img src=&quot;./Huesos/bones.PNG&quot; alt=&quot;bones&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2&gt;Facial Expressions&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./Caras/angery.PNG&quot; alt=&quot;angry&quot; /&gt;
&lt;img src=&quot;./Caras/blush.PNG&quot; alt=&quot;blush&quot; /&gt;
&lt;img src=&quot;./Caras/hapi.PNG&quot; alt=&quot;happy&quot; /&gt;
&lt;img src=&quot;./Caras/meh.PNG&quot; alt=&quot;meh&quot; /&gt;
&lt;img src=&quot;./Caras/pog.PNG&quot; alt=&quot;pog&quot; /&gt;
&lt;img src=&quot;./Caras/sad.PNG&quot; alt=&quot;sad&quot; /&gt;
&lt;img src=&quot;./Caras/sleepy.PNG&quot; alt=&quot;sleepy&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2&gt;Software Used&lt;/h2&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://ih1.redbubble.net/image.3246772774.0688/bg,f8f8f8-flat,750x,075,f-pad,750x1000,f8f8f8.jpg&quot; class=&apos;normal-icon&apos; alt=&apos;Clip Studio Paint&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Croapunk</title><link>https://fuwari.vercel.app/posts/2021/croapunk/croapunk/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2021/croapunk/croapunk/</guid><description>Croagunk ready to party</description><pubDate>Sun, 28 Nov 2021 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;&quot;Yo, wanna grab some booze?&quot;&lt;/p&gt;
&lt;p&gt;Croagunk is my favourite Pokèmon so I gave him some drip. The jacket and pants&apos; textures are procedural (except the pockets and borders, they are bump maps). The shading and modelling style is based on Jet Set Radio, one of my favourite games, it has inspired my style quite a lot.&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Images&lt;/h1&gt;
&lt;p&gt;&lt;img src=&quot;./canigunk.png&quot; alt=&quot;Some Poses&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Material Nodes&lt;/h1&gt;
&lt;h2&gt;Jacket&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./chaqueta.PNG&quot; alt=&quot;Jacket&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Pants&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./pantalones.PNG&quot; alt=&quot;Pants&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Software Used&lt;/h1&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://ih1.redbubble.net/image.3246772774.0688/bg,f8f8f8-flat,750x,075,f-pad,750x1000,f8f8f8.jpg&quot; class=&apos;normal-icon&apos; alt=&apos;Clip Studio Paint&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item><item><title>Froggy Houses</title><link>https://fuwari.vercel.app/posts/2021/froggyhouses/froggyhouses/</link><guid isPermaLink="true">https://fuwari.vercel.app/posts/2021/froggyhouses/froggyhouses/</guid><description>Frog Houses diorama</description><pubDate>Mon, 06 Sep 2021 00:00:00 GMT</pubDate><content:encoded>&lt;h1&gt;Introduction&lt;/h1&gt;
&lt;p&gt;A diorama inspired in Ansterdam&apos;s canal houses with a bunch of froggies livening up the scene as I really love frogs.
The white background in the panning shot was achieved uysing white pillars in each corner that dissapear with camera rotation.
The night sky is a procedural skybox.&lt;/p&gt;
&lt;p&gt;&amp;lt;iframe width=&quot;100%&quot; height=&quot;468&quot; src=&quot;https://cdn.artstation.com/p/video_sources/000/803/992/rotacion.mp4&quot; title=&quot;YouTube video player&quot; frameborder=&quot;0&quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Froggies (and a big friend)!&lt;/h1&gt;
&lt;p&gt;&lt;img src=&quot;./Ranachica.PNG&quot; alt=&quot;Girl&quot; /&gt;
&lt;img src=&quot;./Ranachico.PNG&quot; alt=&quot;Boy&quot; /&gt;
&lt;img src=&quot;./Ranalta.PNG&quot; alt=&quot;Driver&quot; /&gt;
&lt;img src=&quot;./Rasnagordita.PNG&quot; alt=&quot;Businessman&quot; /&gt;
&lt;img src=&quot;./Crocodile1.PNG&quot; alt=&quot;Croc&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1&gt;Technical Stuff&lt;/h1&gt;
&lt;p&gt;Here are the materials&apos; node trees:&lt;/p&gt;
&lt;h2&gt;Water&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./nodoagua.PNG&quot; alt=&quot;Water nodes&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Sky&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./nodocielo.PNG&quot; alt=&quot;Sky nodes&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Clouds&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;./nodonubes.PNG&quot; alt=&quot;Cloud nodes&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Faces&lt;/h2&gt;
&lt;p&gt;Made a face system similar to Animal Crossing&apos;s:
&lt;img src=&quot;./nodoscaras.PNG&quot; alt=&quot;Face nodes&quot; /&gt;
&lt;img src=&quot;./Caras.PNG&quot; alt=&quot;Faces&quot; /&gt;&lt;/p&gt;
&lt;h2&gt;Wireframe&lt;/h2&gt;
&lt;p&gt;It&apos;s a very low poly scene, as you&apos;ll surely have noticed:
&lt;img src=&quot;./wire.PNG&quot; alt=&quot;Wire&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h2&gt;Software Used&lt;/h2&gt;
&lt;p&gt;&amp;lt;div style=&quot;display:flex; flex-direction: row; justify-content: center; align-items: center&quot;&amp;gt;
&amp;lt;img src=&quot;https://www.svgrepo.com/show/353488/blender.svg&quot; class=&apos;normal-icon&apos; alt=&apos;Blender&apos;&amp;gt;
&amp;lt;img src=&quot;https://ih1.redbubble.net/image.3246772774.0688/bg,f8f8f8-flat,750x,075,f-pad,750x1000,f8f8f8.jpg&quot; class=&apos;normal-icon&apos; alt=&apos;Clip Studio Paint&apos;&amp;gt;
&amp;lt;/div&amp;gt;&lt;/p&gt;
</content:encoded></item></channel></rss>